THE WAREHOUSE PUZZLE / EST. 1982
SOKOBAN.
A little room. A lot to untangle.
Every crate has its place. Find it.
MOVES0
PUSHES0
ON TARGET0 / 3
Push every crate onto a diamond.NO RECORD YET
START EASY. EXPLORE FIFTY CLASSICS.
Push, never pull. Only one crate at a time.
Take your time — a good move is worth the wait.
Crate◇ Target In place
Arrow keys or tap the pad.
Swipe the board to move.
Saving is unavailable in this browser. You can still play; progress lasts until you leave.
